I had a moment of clarity/brilliance in the shower this morning (side note, I always do my best thinking&brainstorming in the shower...why is this!? I need a dry-erase board in there to write stuff down because by the time I get out I usually forget the idea) and decided I needed to make a little game really quickly to finally have a product to show off. If you haven't heard about cocos2d before, check their site out. As far as I understand, it is a library that provides tons of graphic and layout tools so you can get a game up and running without necessarily understanding what each and every piece of code is doing. Perfect, right? Well I decided to jump in this morning because I want to port a game I wrote in 2004 called quadropong. Yes that page is still up on ticalc.org, a fact which blows my mind. This is the only 'full game' that I have actually finished and released, as silly as that sounds, but I decided to recreate it for iOS. It's a simple enough game that it isn't a very daunting task, and will allow me to finally finish something and get some confidence (hopefully). Redditors, please don't steal my idea and beat me to the punch. =]
I'm done coding for the day, so here's a small video of the new progress. Nothing too amazing, but I had to make one..