Welcome

SuaveApps.com is the home of developing iOS developer Jonathan Hirz. Check the links above to seen his dev blog, his apps currently available in the App Store, and other useful information that has been collected here over the years. To the right is the archive of old blog posts.

Saturday, September 17, 2011

Experiment failed (kind of)

I had heard some buzz about the 'upswing', or making your app free for a few days, then using that momentum to sell some copies after the free period. I made quadropong free for two days and had over 1000 downloads, which in itself is pretty cool in my eyes. After the return to $1 though I was back to zero sales for a few days. It's back to free and will stay that way. As I posted before I have some ideas that I might implement to try and capitalize on the audience I have now (at least until they delete it...), but as I've said before, I do this for fun not for the money. I'm just stoked that 1000 people are playing around with something I made.