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SuaveApps.com is the home of developing iOS developer Jonathan Hirz. Check the links above to seen his dev blog, his apps currently available in the App Store, and other useful information that has been collected here over the years. To the right is the archive of old blog posts.

Monday, September 26, 2011

New version submitted

Hopefully I changed everything correctly. I changed the name of my first game to 'quadrobounce!', which doesn't quite roll off the tongue as smoothly as quadropong, but I guess I will get used to it. Unfortunately I will (probably) be waiting about a week for the review process to wrap up, but I will announce here when the game is available again.

I was going to make a whole new app id for this name change, but I was curious if I could get away with just changing all the visible references of the old name and just use the same bundle. This way, it would show up as an update for those who already have the game. I changed all the artwork too, as well as the icon, which I'm sad to say I whipped up in about five minutes. I'm not super proud of it, but honestly I'm ready to move on to other things. I feel like this game is hobbled together and barely compiling as is, mostly due to an upgrade in Xcode and cocos2d mid-project. I strongly advise AGAINST doing this. Serious headaches await if you try.

My next project is another quick simple game, but something that I haven't seen a ton of out there. It's original this time, but still pretty basic in gameplay. Something you could pick up and play for five minutes, then come back to in a few days to try and beat your score. You may have seen this enemy squid that I drew for this project on my Facebook page.

SQOID!!
He will play a big part in this game, but for now it's the only thing I've done with this project. Hopefully this game won't take as long as the last one.